Illustration and Visual Narrative: Task 3
13/10/2021- 24/11/2021 (Week 8 - Week 14)
Metta Angelica (0349095)
Bachelor of Design (Hons) in Creative Media
Illustration and Visual Narrative Graphic Novel
LECTURE
Week 7: 3-Act Structure
This week we learned how to make a story.
Central Theme
The theme is what the story is about. It is the main idea or underlying meaning. Often, it is the storyteller's personal opinion on the subject matter. A story may also have a major theme and a minor theme.
- Major Theme: An idea that is intertwined and repeated throughout the whole narrative.
- Minor Theme: An idea that appears more subtly, and doesn't necessarily repeat.
- Central Characters: These characters are vital to the development of the story. The plot revolves around them.
- Protagonist: The protagonist is the main character of a story. He/She has a clear goal to accomplish or a conflict to overcome. Although protagonists don't always need to be admirable, they must command an emotional involvement from the audience.
- Antagonist: Antagonists oppose protagonists, standing between them and their ultimate goals. The antagonist can be presented in the form of any person, place, thing, or situation that represents a tremendous obstacle to the protagonist.
- Setup: The world in which the protagonist exists prior to the journey. The setup usually ends with the conflict being revealed.
- Rising Tension: The series of obstacles the protagonist must overcome. Each obstacle is usually more difficult and with higher stakes than the previous one.
- Conflict: The point of highest tension, and the major decisive turning point for the protagonist.
- Resolution: The conflict's conclusion. This is where the protagonist finally overcomes the conflict, learns to accept it. Regardless, this is where the journey ends.
| Fig. 1 |
| Fig. 2 |
Week 8: Visual Techniques: Transitions
How to create comics? (frame-to-frame storytelling)
Everything starts with a goal or an idea! but where does it come from?
- Ideas can come from your experience
- Good ideas never came from browsing aimlessly
- watch cartoons/movies
- play new games!
- read new mangas/comics/graphic novels
- listen to different genres of music (ambient/cultural)
- try a new dish! trying something new will stimulate the brain, and to jumpstart the cells.
| Fig.4 (lecture) |
| Fig. 5 (lecture) |
| Fig.6 (lecture) |
| Fig. 7 (http://makingcomics.spiltink.org/transitions/) |
Action-to-Action
| Fig. 8 (http://makingcomics.spiltink.org/transitions/) |
Scene-to-Scene
| Fig. 9 (lecture) |
| Fig. 10(lecture) |
INSTRUCTION
Story Making
Making ideas for stories is not an easy thing, there various types of inspiration that make me wonder which should I make. The only thing that held me back is that when I have an idea of what I want to make I will later forget it when it is a good idea. After telling this to the teacher, she encourage me to write the idea whenever it came. So I did it, then I put it into a document file.
After showing my story, the teachers gave a few suggestions to some parts that I probably need to change.
I did a lot of drafts for this story composition, but the characters would end up too complicated to make and with my current skills, it will look rigid or not so good looking. So I forget my previous story and jump right into the scary part. I plan to make it simple, and flat. So I plan to color it in black and white or grayscale with thick lines which is my favorite part for a simple short story.| Fig. 1 |
| Fig. 3.2 |
| Fig. 3.3 |
Below is the result of using after effects.
FEEDBACK
Week 8
The main idea of the story is good, but some part of the process needs to be changed to make sense in the story. For example, the toilet part only takes a short time so it needs to be changed to something like chasing a butterfly to make the time longer.
REFLECTION
From this task, I have learned to improve my skills using the pen tool and other tools as well as using After Effects.
FURTHER READINGS
Top 10 Story Telling Basics
- Include a beginning, middle, and end
- Show, don't tell
- One word: Conflict
- Make your protagonist proactive, not reactive
- Have a central core to your story
- Know what your story is about
- It is better to be simple and clear than complicated and ambiguous
- Say as much as possible with as little as possible.
- Get in late, get out early
- Characters, characters, characters
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